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>Revenues for both PC gaming segments are anticipated to drop slightly in the coming year. PC browser revenues have been decreasing since 2015 because of the transition of casual gaming to mobile devices. In 2016, Facebook’s revenues from gaming were at its lowest since 2011, while Zynga’s PC revenues dropped more than 30%. Newzoo expects the segment to generate $4.5 billion in 2017, a year-on-year decrease of 9.3%. Our full-year revenue analysis showed that PC revenues of public companies decreased in both Western and Asian markets last year, while emerging markets had single-digit growth rates.
>This decrease also has a significant impact on our longer-term forecasts. We now expect downloaded/boxed PC games to reach $24.5 billion in 2019, a significant adjustment downward compared to the $29.0 billion global figure for the PC games market in our January update.
>The console gaming segment performed better than expected in 2016 thanks to console manufacturers, publishers, and consumers embracing of a variety of digital business models. Microsoft and Sony generated more than $14 billion in combined revenues from first-party games, third-party game fees, and subscription revenues. In 2017, we expect console gaming to generate a total of $33.5 billion in revenues worldwide, of which 65.8% digital.
>рынок игр пукарей сокращается несмотря на нечеловеческие потуги монетезировать его как можно больше посредством коробок, ДЛЦ и микротранзакций
>рынок игр консолебояр растет вопреки всем прогнозам и ожиданиям
РИП пиратоопущенки и школота, наяривающая дотку.