Альзо, скопирую коммент с форчика, ибо передает всю суть >Н-но ведь когда Кажему уволили, вся его команда ушла с ним!!!! Нахуй Конами бля бля Masahiro ito Creature Design Cinematic director is a veteran of mgs, Masaya Kobayashi Audio director also veteran, from mgs 2 days, Akihiro teruta: Lead planner, Yuji Kaine, been with the team since peace walker on level design Yu Sahara(who is also helping do level design again) Tsuyoshi Osada also has a variety of experience with mg as a franchise Atsuki Imada is another varied guy Lead programmer, Kazuhide Hatsuyama, been with KP since mgs3 Lead player programmer, Kazuya Matsunaga, goes back to peace walker lead npc programmer, Junji Maruhashi goes back to the skateboarding mini game on substance lead gimmick programmer, Yoshito Ohara, a portable ops and peace walker vet art manager, Mineshi Kimura, a member of the original mgs team Lead environmental artist is Jutaro Oue, who started off on twin snakes but became apart of KP lead effects artist, Hiroyuko Tsuchida, also a twin snakes person but also ZOE Lead UI artist , Akira Kanke, been on the main team since mgs4 They also got someone who is ex capcom and ex platinum who worked on revengence, Kenchiro Yoshimura
Зомби лого псов конечно интересно выглядит, может и зомби альтернативного биг боссыча завезут. Даже немного зачесался с сюжетки, но ссука дороже оригинальной игры стоит, слишком мноха.
https://www.youtube.com/watch?v=QYjQthqg6GA